Place+Value

Students use number cards to create the largest number possible. Place value mat for each player.
 * **Materials:**
 * Deck of digit cards for each set of partners (2-4 each of #0-9, depending on the level of students and the size of the numbers they will create) Note: Spinners with #0-9 may be used instead of cards, if desired.

Recording sheet, if desired.
 * **Directions:**
 * Partner A turns over the first card and decides where to place that card on his/her place value mat. Once the card is placed, it may not be moved.
 * Partner B turns over a card and decides where to place that card on his/her place value mat. Again, the card may not be moved once it is placed.
 * Play continues with each partner turning over a card and deciding where to place it on the place value mat in hopes of building the largest number.
 * When all slots are filled on the place value mats, partners compare numbers to see who created the larger number. That partner wins a point for the round.
 * Partners record both numbers on their recording sheet and circle the larger number.
 * Students clear their mats, shuffle the cards and play additional rounds, as time allows.
 * **Variations:** Students try to form numbers to meet specified criteria (which will vary from these suggestions, based on the number of digits used):
 * Students try to form the smallest number.
 * Students try to form a number that is closest to 500 (or 2000 or...)
 * Students try to form a number that is less than 1000.
 * Students form numbers and earn a different number of points, depending on the range within which the number falls (e.g. 1 point for numbers from 0-500, 2 points for numbers from 501-1000, etc.)


 * Additional Resources:**